Taxonomy/2. Methodology/Quality of models
Uit Werkplaats
< Taxonomy | 2. Methodology
Seven things we want to know about a model
- Purpose
- of model
- artefacts
- design
- verification
- support maintainability and evolvabiloity
- exploring (creativity, seeing new options)
- optimisation
- anything
- understanding
- explain
- teaching
- knowledge integration
- simulation
- control, steer
- artefacts
- of modelling process
- find justification arguments for design decisions
- find errors
- unterstand
- of model
- Pragmatics
- model
- How much may it cost to make the model?
- How long is the model needed?
- Must it be maintained?
- How long?
- By whom?
- What is that allowed to cost?
- modelling process
- e.g. follow organisational structures of enterprise?
- model
- Epistemic criteria
- model
- truthful
- complete
- simple
- understandable
- tracable
- fault in model can be traced back to fault in thing
- which parts of the artefact are reflected at which point in the model
- modelling process
- efficiently constructable and maintainable
- model
- Focus
- fragment of reality
- environment
- view (timing, liveness, safety, security, ...)
- levels: how many? (e.g. embedded systems)
- granularity
- Structure
- Mathematical domain
- Simplifications and idealisations
- Simplification: regard negligible quantities as zero; mass points
- Idealisations: infinite word length; linear approx. of trigonometrical functions, height-independent air pressure