Overleg:Onderzoeksmethoden 2/het werk/2008-9/Groep05
Index Player Assignment Time # of weapons # of claws # of arms and legs # of mouths # of senses # of details # of feet
7 p1 1 208 1 1 2 0 0 0 0
8 p1 1 248 1 2 2 0 0 0 0
9 p1 1 272 1 3 2 0 0 0 0
Change attributes to true / false from amount (Creature Table)
Index Player Assignment Time Weapons Claws Arms and legs Mouth Senses Details Feet 7 p1 1 208 1 1 1 0 0 0 0 8 p1 1 248 1 1 1 0 0 0 0 9 p1 1 272 1 1 1 0 0 0 0
removing index and adding sum of attributes (creature table)
Player Assignment Time # of weapons # of Claws # of arms and legs # of mouths # of senses # of details # of feet Sum of all details p1 1 208 1 1 1 0 0 0 0 3 p1 1 248 1 1 1 0 0 0 0 3 p1 1 272 1 1 1 0 0 0 0 3
All sums = 0 where omitted (creature table)
Player Assignment Time # of weapons # of claws # of arms and legs # of mouths # of senses # of details # of feet Sum of all details p1 1 208 1 1 1 0 0 0 0 3 p1 1 248 1 1 1 0 0 0 0 3 p1 1 272 1 1 1 0 0 0 0 3
Attribute values were divided by sum (Normalized) sum was omitted (creature table)
Player Assignment Time Weapons Claws Arms and legs mouths Senses Details Feet p1 1 208 0,33 0,33 0,33 0,00 0,00 0,00 0,00 p1 1 248 0,33 0,33 0,33 0,00 0,00 0,00 0,00 p1 1 272 0,33 0,33 0,33 0,00 0,00 0,00 0,00
Average value per attribute per creature was calculated (creature table)
Player Assignment Avg Weapons Avg Claws Avg Arms and legs Avg mouths Avg Senses Avg Details Avg Feet p1 1 0,50 0,33 1,00 0,00 0,25 0,00 0,20 p1 2 0,25 0,20 1,00 0,50 0,33 0,17 0,14 p2 1 1,00 0,00 0,50 0,00 0,33 0,00 0,00
Average values were recalculated and so we got an order for each creature where you can see when an attribute was added (creature table)
Player Assignment Mouths Senses Arms and legs Claws Feet Weapons Details p1 1 0 3 6 4 2 5 0 p1 2 5 4 6 2 0 3 1 p2 1 0 4 5 0 0 6 0